Designing and scripting a data base of customers that can be modified through user input in Unity.


A mix of Asymmetric and Symmetric minimalist design for easy user navigation. Cool monochromatic midnight blue for a calming touch to the user’s experience.

Start: Laying out UI Elements for Customer List and New Customer Form

Currently working on Fine tuning my homing missiles. They work great when targets are far from the player, but things get strange when they’re in them middle of the screen. Sometimes they like to swim around targets as you see here -.- . …

The shield power up will now be able to absorb 3 shots or 3 ships before expiring. The shield shrinks whenever the shield is hit to give the player a visual queue on their shield health (Homage to Gradius).


Vixian Phimmasone

Unity Developer Based out of California

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